Sorry for the late post!
It’s been a very busy week for us outside of lineage work, so this will be a fairly short post. We are still cruising along fixing all things we consider to be essential to create an alpha version of the game. Lots and lots of database updates. I hope to buckle down and power through these over the next two weeks so we can re-evaluate where we are at and start looking at a timeline for a first phase alpha.
We’ve also begun work on a website. That is going to be a fairly long project as it involves getting working player tools and an online market, but the front page is certainly looking nice! I’ve attached a picture of it below, along with a very rough compilation of some of the new sprites in the new client. Sorry for the haphazard compilation, MS paint is not my strong suit. Also, as a pre-preemptive note, the event dates are simply random placeholders used to test the countdown. They are in no way actual representations of our plans. Sorry!