Quick update today. Legend continues to be slammed both with work and IRL obligations. He is still making slow progress on the skill system overhaul but it’s taking longer than we originally hoped. Still, it will be worth it in the end.
In the mean time I have resumed working on the core pieces for creating some new zones, and flushing out an existing “new” area. I’ve created the monsters for our undead themed 60+ zone as well as a new “horrors from beyond” zone. The undead zone will feature one new boss who will likely be in the T2 category. I scrapped some of my previous work on this zone that I was unhappy with.
The “from beyond” zone is not quite fully flushed out, it was more of a spur of the moment decision to work on it. We had some monster models that were unused that I felt deserved to be in the game. I don’t know exactly where this zone will fit in terms of purpose and difficulty, but this area will for sure have one new boss. I’ll try to post some pictures later this week.
I’ve also been working on a Japanese folklore themed map that they added to the game. It has a lot of interesting monsters and will probably end up being a non-gated leveling/farming area tuned for players 55+. Currently the plan is to have two bosses in this zone, but I may create a third. I am also looking for a similar map to extend this zone into two areas so I can create more of a difficulty gradient and spread out the monster variety.
With the monsters created in the DB, the next steps are to gather location data and create a spawn distribution on the maps, then give the monsters stats, then loot. Skills will be added later once Legend is done with the skill overhaul.