Since it’s been such a busy week I think it’s appropriate to have an extra update!
Legends and I are hard at work getting the new client/server into a similar state as the old one. Legends is working on updating the databases, importing our data, and linking them to the online tools. This is a massive task, as much of the table structure on our old build was customized to either be more readable or add functionality. He has to get the new tables into a similar format to the old ones, then import our old data while preserving “new” data. Hopefully this will all be done possibly by the end of next week but it could easily take longer. Once it is done, a long data vetting process will begin.
If you were to connect right now the game would look very odd. Every monster/npc in the game has their spawn location displayed as a title, and their npc ID as part of their name! This is so that I can go through and identify which NPCs are broken, misplaced, or irrelevant. It also helps identify npcs who are missing sprite files (they show up as a red X), hopefully we will be able to import their data from a different client to get them functioning. Lots of translation has to be done as well (typically involves translating Korean to broken English, then rewriting it into something similar that makes sense).
The other big task is fixing areas that were not properly or completely converted. Lastavard is a major example of this. At some point they converted that area from the layout people are familiar with (basement, 1f, 2f, 3f, 4f) into a new zone with a central map and 4 offshoot wings. Instead of reaching this place via the old walking path, you are supposed to teleport there via an NPC. It’s level restricted to 70 and only suppose to be accessable for 2 hours a week per character. On our server however, some updated versions of maps were added, while others were not. The NPC was never properly updated either, so there is no way to teleport to the “new” version. As a result we have the same old lasta tower, but it’s a mix of new and old maps. This means a lot of dead ends and unreachable areas. Our current plan is to import the old lasta maps, and rebuild the old lasta tower people are familiar with. We will then properly link together the “new” lasta maps and maybe make them into a new elite lasta zone. This hinges on a few things that may or may not be possible, so it’s not a guarantee.
Overall, we feel very confident at this point about our ability to get this new client fully functional. It’s only been a few days but a great deal of progress has been made. Expect the next few posts to focus less on what we are working on and more on showing new features/locations made available by the new version. Speaking of which, here is one such new feature…
What you are seeing here is an in game web browser that is part of the lineage client. Legends spent quite a long time working on getting this functional, and we are pretty excited about it. This will allow players to access things like the online auction house or calendar directly inside the game! At the moment it only works while the game is full screen, and requires adding a line of text to your windows hosts file.
That’s all for now, feel free to comment below!